AI Insights · Timothy · October 2022
Top 5 First Person Games in Slovenia Q3 2022: Unified Platform Performance
In Q3 2022, the top 5 first-person games in Slovenia showcased varied trends in downloads, revenue, and active users, with notable performances from games like Call of Duty®: Mobile and Minecraft.
In the third quarter of 2022, the top five first-person games in Slovenia displayed diverse trends across downloads, revenue, and active users on a unified platform. Here’s a closer look at the performance of these games:
Call of Duty®: Mobile by Activision Publishing, Inc. saw a fluctuating but generally upward trend in weekly revenue, peaking at around $1.9K in late August. Downloads followed a similar pattern, starting at 315 in late June and rising to 470 by the end of September. Active users steadily increased from 7.5K to 8.3K over the quarter.
Fishing Clash: Sport Simulator from Ten Square Games S.A. experienced a varied revenue trend, with a notable peak at $846 in early September. Downloads showed some fluctuations, peaking at 297 in late July and then stabilizing around 120 towards the end of the quarter. Active users saw a decline from 510 in early July to 408 by the end of September.
Minecraft by Mojang had relatively stable revenue, with a peak of $429 in late July. Downloads remained fairly consistent, hovering around 70-90, and active users consistently stayed around the 9.5K to 10K range throughout the quarter.
Hunting Clash: Shooting Games, another title from Ten Square Games S.A., demonstrated variable revenue, peaking at $416 in mid-September. Downloads showed an upward trend towards the end of the quarter, reaching 419 in late September. Active users increased significantly from 473 in late June to 635 by the end of September.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had a consistent revenue trend, peaking at $213 in early July. Downloads were relatively low, with a peak of 79 in early July and dropping to 18 by the end of September. Active users saw a slight decline from 340 in late June to 271 by the end of the quarter.
These insights are derived from Sensor Tower’s comprehensive data, which offers a deeper look into the app performance trends.